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Design for humans

Develop products which cover needs of users and fill interfaces with
meaning, not empty beauty

What we do

Study the business
and its indicators

Our specialists is fully immersed in your business — describe
with you business processes based on interviews with key stakeholders, study and find new points of growth.

Clear format

We conduct UX-tests and give you the results in an
understandable way. You get not only an answers, but also
an understandable visual solution.

Subjecting our solution
to digital verification

We test not only our solution from the UX point of
view, but also look at the actual figures of the
product. We study metrics and quantitative data.

How it works

01

Business

Studying and studying statistical data about business

02

Users

We study users and their goals

03

Data

We analyze product numbers and develop hypotheses based on them

Result

The best design decision based only on the product and business figures, as well as on the consumption share of users.

In which steps
is DDD involved?
Development
and testing
Data collection
Engineering and design
Further
development

What will you get?

Reducing the number
of design iterations

70%fewer edits due to quantitative research.
We save time and your budget

Reduction
of time

Unacceptablefor us, the results achieved by violating
ethical standards

Saving
resources

5 yearsextending the relevance of the web product for due
to post-analytics. We control the impact of the
product on key business metrics

Сombine quantitative and qualitative
research methods for the best result

Methods

Qualitative

  • In-Depth Interviews
  • Eye Tracking Research
  • UX-testing
  • Five second test
  • First click test
  • Test of preference
  • Card sorting

Quantitative

  • A/B testing
  • Polls
  • Web analytics

Research

  • Job Stories
  • CJM
  • User Flow
boy and girl

UX-laboratory
and eye-tracker

We conduct face-to-face interviews and offline qualitative research, which allows us to feel the respondent's experience in more detail, to capture all the non-obvious moments of interfaces using the eye-tracker.